Nintendo's VirtualBoy
The successor to the GameBoy, which you've probably never heard of
Technical Info
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Processor: 32-bit RISC CPU
Speed: 20MHz
Display: RTI Dual mirror-scan, high resolution LED displays
Resolution: 384 x 224 pixels for each eye piece
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This lovely little machine was never released in the U.K., so how did I get one you ask? Well I bought it (along with every game I could find) whilst on holiday in Florida.
Here come the piccys |
The complete system :- headset, stand and handset controller |
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The headset, you place your head against the foam (which looks a bit like a snorkel mask) |
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The knob at the back adjusts the focus (and level of eye strain)
And the slider just in front adjusts the eye spacing |
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The handset controller (doesn't it look suspiciously like the Nintendo 64 one) which also holds the batteries (6xAA) |
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From left to right :-
Direction pad - move
Select - select options
Start - guess what!
On/Off switch - see above
A and B - actions/jump/fire
Direction pad - for arkward bods |
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Screenshots |
Wario Land
Mario's arch ememy flies in by plane |
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Wario beats up a shark |
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Wario - about to squash a baddie |
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Strange rock monster spits 3D stuff at you (they don't miss an opportunity to show off the 3D effects) |
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